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Submission to #LOWREZJAM 2017
Submission to Finally Finish Something 2018
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Star Juggler (LOWREZJAM, FFSJam)
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Devlog
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April 17, 2024
by
Hyperagon
#phaser, #source
I'm not entirely sure that it is updated as the files seem older than the latest version (0.6.0)...
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Star Juggler, a Postmortem
December 01, 2018
by
Hyperagon
TL;DR: Time is short regardless of the Jams' duration so be prepared as best as you can and make it as easy to play as possible. it's been a while but I've learned a few things since I finished the Pr...
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Star Juggler Beta (0.8.5)
May 08, 2018
by
Hyperagon
It's been a while. I started rebuilding the game so I could improve certain details so here's a list of what I implemented: - 4 directional Background and Player - Enemies can are now directed in a ra...
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Star Juggler (pre-Beta)
March 05, 2018
by
Hyperagon
After completing the Alpha I started working on the new features for the next version (Beta). The main goal being functionality and lots of polish (visual effects and such). I started by making a 'Pla...
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Star Juggler (0.6.0)
February 03, 2018
by
Hyperagon
Wow, I've been completing many milestones (jumps by 0.1) on this final stretch (FFS submission period will be over soon). This time I've done the one milestone I've wanted to do since the beginning an...
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Star Juggler (0.5.0)
February 03, 2018
by
Hyperagon
Time's almost up but, this time, I focused on the sound/music and was able to make: - Several more sound-effects - Music for the Menu, Shop, Game Over, Space and World sections of the Game - Hid the...
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Star Juggler (0.4.1)
February 01, 2018
by
Hyperagon
Would you look at that, it's finally reached the reversed Prototype version (.1.4 = .4.1). This time I added several backgrounds and a Space -> World cycle (with the Shop between each transition) Fixe...
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Star Juggler (0.4.0)
January 31, 2018
by
Hyperagon
And here it is, version 0.4.0. It brings along: - An About panel (with a cute animation) - The much needed Shop (which shows up after 10 to 30 waves the first time) - Catching Stars either gives 100%...
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Star Juggler (pre-0.4.0)
January 30, 2018
by
Hyperagon
Added two new panels. One is the "About" panel, showing some details about who made it. I didn't make a v0.3.6 for this since this was a minor detail. The other is the "Shop" panel, giving the player...
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Star Juggler (0.3.5)
January 26, 2018
by
Hyperagon
This was mostly testing and balancing. The game got pretty hard though, with Energy pratically evaporating. - Fixed the Fullscreen button, now it shows the right one (works the same), - Catching a Sta...
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Star Juggler (0.3.4)
January 25, 2018
by
Hyperagon
While I did make version 0.3.3 I forgot to submit it so here's the differences from both: 0.3.3: - Made the Star active and catchable during most of its movement - Picking the Star up when it's ci...
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Star Juggler (0.3.2-Menu)
January 24, 2018
by
Hyperagon
Woah, jumped to 0.3.2 ? Yes, I originally modified the pick-ups to show up every time 10 enemies are killed but got the old issues when it's picked up mid-transition. Things like switching the tween o...
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Star Juggler (0.3-Menu)
January 21, 2018
by
Hyperagon
Why 0.3 you may ask? Put simply, I finally fixed the several bugs I found with the Player, Star and Enemies. There was a version 0.2.11 but it was mostly bug-fixing and other corrections without visib...
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Star Juggler (0.2.10)
January 19, 2018
by
Hyperagon
The Star is more under control now as we can shoot in a direction with both the Keyboard and the Mouse! I also adjusted the angles it "snaps" to so it's a total of 8 directions of freedom. Stars are n...
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Star Juggler (0.2.9)
January 19, 2018
by
Hyperagon
And here it is. Star Juggler with all the new Star features! Unfortunately, the Star is reborn at the top-left or the spot it last "died" before it starts its trajectory and sometimes end up killing e...
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Star Juggler (0.2.8)
January 16, 2018
by
Hyperagon
What the heck have I been doing in these past 6 days? Put simply, I got Stars working the way I wanted and am now adapting the game to use them. As expected, this lead to noticing several bugs (I've m...
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Star Juggler 0.2.7
January 10, 2018
by
Hyperagon
Added Sound Effects and Music. The sound effects being "blast" and "explode". I played with audacity seeing what I could make with it. The generated chirps are cute but not easy to manipulate. As for...
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Star Juggler 0.2.6
January 09, 2018
by
Hyperagon
Added keyboard controls, namely: - Cursor keys or WASD for movement - Spacebar to charge/throw a Star This took longer then expected while I figured out how I could make the Mouse inputs work well wit...
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Star Juggler 0.2.5
January 09, 2018
by
Hyperagon
It's been a while but I've been busy fixing several bugs. Some of which I noticed back in the Prototype! So here's a list, with each day specified: 2018-01-08 | 0.2.5 - Fixed: A Star was shot righ...
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Star Juggler 0.2.3
January 02, 2018
by
Hyperagon
I've been working on this project since the Prototype which I made in August, 2017. During this time I've finished the menu and made some corrections,. The Gauge can now go from 10 to 24. Nearly half...
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Star Juggler 0.1.4
August 29, 2017
by
Hyperagon
After testing the Jam version (0.1.2) I identified and solved some of the biggest issues. For starters I fixed the bug where waves of enemies stopped coming. As I expected, this was due to enemies not...
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Star Juggler 0.1.2 (LOWREZJAM)
August 27, 2017
by
Hyperagon
I made a Devlog during the Jam but I'll go into more detail here. Good thing I saved a version for most of the iterations as it allows me to record new gifs of what was done. ===> Day 01 (31/07/2017):...
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