Star Juggler (0.2.8)
What the heck have I been doing in these past 6 days?
Put simply, I got Stars working the way I wanted and am now adapting the game to use them.
As expected, this lead to noticing several bugs (I've much to learn about PhaserJS) and I'm fixing them. I hope this will finally end the unexpected disappearances of far-away objects!
Here's a short gif of me playing with the new Stars.
Here's a list with the new features:
- Multiple-Stars
- Improved color adjustment
- Speed adjustment (not shown in the gif)
- Base angle which allows to shoot in a direction (in this case calculated based on the cursors' position)
- Corrected Movement paths (without using timers to track the time until reverse/vanish)
All in all, a lot of testing and playing with settings but getting it to work with the existing Game was easy except for the collision (I did some crazy things on the Prototype since I only had one global Player/Star). Let's hope it's ready by tomorrow. :)
Get Star Juggler (LOWREZJAM, FFSJam)
Star Juggler (LOWREZJAM, FFSJam)
A retro shoot'em up where you pilot a Star Juggler (Spacecraft)
Status | On hold |
Author | Hyperagon |
Genre | Action |
Tags | 2D, My First Game Jam, Pixel Art, Shoot 'Em Up |
Languages | English |
Accessibility | One button |
More posts
- Add SourceApr 17, 2024
- Star Juggler, a PostmortemDec 01, 2018
- Star Juggler Beta (0.8.5)May 08, 2018
- Star Juggler (pre-Beta)Mar 05, 2018
- Star Juggler (0.6.0)Feb 03, 2018
- Star Juggler (0.5.0)Feb 03, 2018
- Star Juggler (0.4.1)Feb 01, 2018
- Star Juggler (0.4.0)Jan 31, 2018
- Star Juggler (pre-0.4.0)Jan 30, 2018
- Star Juggler (0.3.5)Jan 26, 2018
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