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Godot Shenanigans
October 18, 2021
by
Hyperagon
If you were getting an error it's because I used an older version of the GodotEngine , solving it by updating to version 3.3.3 Sorry for the trouble, this was quite unexpected as it used to work fine...
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AudioStreamPlayer
April 23, 2020
by
Hyperagon
#godot, #bug, #audio
Seems like the audio on this game was only playing on one side and it's an important detail for any Godot developer. Use AudioStreamPlayer , not AudioStreamPlayer2D unless you want positional sound ...
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