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HeartBeats

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Devlog

  • v1.6 - Android
    August 10, 2022 by Hyperag⬡n
    When I tested it on my Android Phone it wasn't a good experience, with several sounds getting cut and an overall slowdown. To fix it I made a version for Android and applied some modifications, such a... Continue reading
  • v1.5 - Let's go HeartBeats!
    June 21, 2022 by Hyperag⬡n
    Skipped over 1.4, where I fixed some bugs and updated the backgrounds, and did 1.5. This was because I also tried to add saving and it gave me unexpected issues like: - Name couldn't be a mix of upper... Continue reading
  • v1.3 - Web3 integration
    June 17, 2022 by Hyperag⬡n
    Merged the Javascript functionality of interacting with a Web3 Wallet and the Game. Gotta love Godot . You'll need something like the Metamask plugin on your browser to have a Web3 Wallet capable of h... Continue reading
  • v1.2
    May 27, 2022 by Hyperag⬡n
    A simple pair of bug fixes. - Can no longer use the top buttons when the Game Over screen is visible - Invert Fullscreen button state on web versions... Continue reading
  • 1.1
    May 16, 2022 by Hyperag⬡n
    Figured out how to get Godot to work with Ethers.js so I could have the game change according to how many NFTs one is holding. As usual this was quite simple from the (Ethereum) Smart Contract's side... Continue reading
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