Proper Random and Gates


First off "gates" or warp gates are the yellow tiles in Spisix. They teleport her to another gate which closes until she leaves it.

So I was using int(rand_range(0, #Gates)) to pick one (it's random if not set) but this always gave me 0 or 1. Instead I had to add a RandomNumberGenerator (RNG) and use RNG.randi_range(0, #Gates).

It was poorly thought out and, in programming, the machine is "always" (99.99% of the time) right.


So now, random Gates pick a destination correctly. This is mostly seen on Dream 3 where a random Gate is picked and Dream 4 where a random direction is picked and its Gate/last wall is removed.

Files

S1_Web_2020-05-27.zip 7 MB
May 27, 2020

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