DyNo
How hard could it be to make a simple Visual Novel engine in Godot?
About a week. Of course, if I didn't try to mimic Ren'Py (and make it into an engine), it would've been faster but where's the fun in that?
I've updated it to Godot 3.2 and added mouse controls.
I also included the JSON file of the story for those curious enough.
PS: I took inspiration from Ren'Py but my knowledge on it is very basic.
Status | In development |
Platforms | HTML5 |
Author | Hyperagon |
Genre | Visual Novel |
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Example JSON 2.5 kB
Source 439 kB
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Development log
- Source CodeMay 02, 2024
- Godot ShenanigansOct 18, 2021
- Proper BacktrackingFeb 17, 2020
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