How hard could it be to make a simple Visual Novel engine in Godot?
About a week. Of course, if I didn't try to mimic Ren'Py (and make it into an engine), it would've been faster but where's the fun in that?

I've updated it to Godot 3.2 and added mouse controls.
I also included the JSON file of the story for those curious enough.

PS: I took inspiration from Ren'Py but my knowledge on it is very basic.


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Example JSON 2 kB

Development log

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