CeMi Prototype
Celestial Mishaps (Godot CG Jam) » Devlog
So here it is, as expected it didn't go quite as planned. Forsaking audio in favor of a playable game.
The SVGs work wonderfully in Godot but I didn't bother with sprite sheets to save some time. The biggest issue was figuring the level, speed and strength quotas to avoid getting an impossible game.
The level increases with each Celestial Body that flies by, the speed is how fast they cross the screen and the strength is how much of a change they'll do (times the Level) to the temperature.
I wasn't entirely sure what I'd do for audio anyway, probably just a song for each type.
Files
CeMi Prototype Play in browser
Version 5 Jun 20, 2018
CeMi Prototype Play in browser
Version 2 Jun 18, 2018
Get Celestial Mishaps (Godot CG Jam)
Download NowName your own price
Celestial Mishaps (Godot CG Jam)
Keep the Planet safe!
Status | Prototype |
Author | Hyperagon |
Genre | Survival |
Tags | moon, planet, Space, sun, temperature |
Languages | English |
Accessibility | Color-blind friendly, One button |
More posts
- CeMi on the itch.io AppJun 25, 2018
- Here we go againJun 16, 2018
Leave a comment
Log in with itch.io to leave a comment.