Godot4 on Itch.io


To run Godot 4 games in the web just enableSharedArrayBuffer support.

To run it locally just make and run the following Python script:

from http import server # Python 3
class MyHTTPRequestHandler(server.SimpleHTTPRequestHandler):
        def end_headers(self):
                self.send_my_headers()
                server.SimpleHTTPRequestHandler.end_headers(self)
        def send_my_headers(self):
                self.send_header("Access-Control-Allow-Origin", "*")
                self.send_header("Cross-Origin-Embedder-Policy", "require-corp")
                self.send_header("Cross-Origin-Opener-Policy", "same-origin")
if __name__ == '__main__':
        server.test(HandlerClass=MyHTTPRequestHandler


More details can be found on the documentation.

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Feb 15, 2024

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