Godot4 on Itch.io
Pong » Devlog
To run Godot 4 games in the web just enableSharedArrayBuffer support.
To run it locally just make and run the following Python script:
from http import server # Python 3
class MyHTTPRequestHandler(server.SimpleHTTPRequestHandler):
def end_headers(self):
self.send_my_headers()
server.SimpleHTTPRequestHandler.end_headers(self)
def send_my_headers(self):
self.send_header("Access-Control-Allow-Origin", "*")
self.send_header("Cross-Origin-Embedder-Policy", "require-corp")
self.send_header("Cross-Origin-Opener-Policy", "same-origin")
if __name__ == '__main__':
server.test(HandlerClass=MyHTTPRequestHandler
More details can be found on the documentation.
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Feb 15, 2024
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